Mo-Sys Virtual Production (VP) technology is used in most third-party VP providers not attached to studios.
We employed a plethora of Mo-Sys Tech in THE CONTRACTOR. And we built the sets in Unreal Engine.
Editor Tom Sands, renowned VFX supervisor Gianluca and leading post-house iGene came together to make magic with the picture in post-production… to take the in-camera footage and merge it seamlessly with our computer-generated backgrounds. They appear real.Technical details of tech and post-production can be read
here.